# What I Want To Learn

A list, unfinished and unordered.

## Finance & Economics
- [ ] Angel investing
- [ ] Microeconomics
- [ ] Market microstructure
- [ ] Prediction markets
- [ ] Derivatives trading
- [ ] Risk modeling
- [ ] Energy markets
- [ ] Space launch economics
- [ ] Corporate finance & capital structure
- [ ] Venture financing (termsheets, SAFEs, preferred stock)
- [ ] Financial accounting for startups
- [ ] Payments & settlement systems
- [ ] Financial regulation (KYC/AML, securities law)
- [ ] Tax optimization
- [ ] Negotiation theory & practice

## AI & Machine Learning
- [ ] Game RL agents
- [ ] AI alignment
- [ ] Distributed training
- [ ] Spatial understanding
- [ ] Training LLMs
- [ ] LLM inference
- [ ] Robot VLAs
- [ ] Diffusion models
- [ ] Representation learning
- [ ] Sequence modeling (SSMs, RWKV, state-space variants)
- [ ] World models
- [ ] Multi-agent RL
- [ ] Causal inference
- [ ] Mechanistic interp
- [ ] LLM compression & distillation
- [ ] Retrieval (vector DBs, graph-based search, HNSW)

## Bio & Neuro
- [ ] BCIs
- [ ] Protein folding
- [ ] Synthetic biology
- [ ] Gain of function viruses
- [ ] Gene therapy and CRISPR
- [ ] Deep-sea ecosystems
- [ ] Algae farming
- [ ] Fermentation science
- [ ] Cellular & systems neuro (spiking models, population codes)
- [ ] Connectomics & network models of brains
- [ ] Biophysics of neurons & ion channels
- [ ] Neuroimaging (EEG, MEG, fMRI, calcium)
- [ ] Lab techniques (molecular bio, cell cultures, CRISPR wet labs)
- [ ] Synthetic gene circuits & genetic regulatory networks
- [ ] Metabolic engineering & industrial biotech
- [ ] Biostatistics
- [ ] Organoid computing
- [ ] Neuromorphic hardware

## Computer Science & Mathematics
- [ ] Sparse matrix theory
- [ ] Topological data analysis
- [ ] Complexity theory
- [ ] Dynamical systems & chaos
- [ ] Formal verification, proof assistants, and LEAN
- [ ] Tigerbeetle internals
- [ ] Memory allocator design
- [ ] Compression algorithms
- [ ] Information geometry
- [ ] Real analysis & measure theory
- [ ] Functional analysis
- [ ] Probability & stochastic processes
- [ ] Information theory
- [ ] Numerical optimization
- [ ] Graph theory & network science
- [ ] Homotopy & algebraic topology
- [ ] Category theory
- [ ] Optimal transport
- [ ] Operating systems (scheduling, virtual memory, syscalls)
- [ ] Computer architecture (pipelines, caches, vector units, NUMA)
- [ ] GPU arch
- [ ] SIMD, lock-free, cache-aware algos
- [ ] Databases (LSM trees, MVCC, query planners, OLAP)
- [ ] Networking (read beej's guide)
- [ ] Observability & SRE (tracing, metrics, SLIs/SLOs, incident response)
- [ ] Time-series systems & event streams

## Robotics & Control Systems
- [ ] PID controllers
- [ ] Robot kinematics
- [ ] Signal processing
- [ ] Soft robotics
- [ ] State estimation & filtering (Kalman, particle filters)
- [ ] SLAM
- [ ] Motion planning
- [ ] Model predictive control
- [ ] Legged locomotion & whole-body control
- [ ] Human-robot interaction

## Philosophy & Theory
- [ ] Philosophy of science, epistemology, logic, mathematics, mind, language, and artificial intelligence
- [ ] Hegel
- [ ] Kant
- [ ] Game theory

## History & Law
- [ ] Chinese history
- [ ] Forms of government
- [ ] History of Wall Street
- [ ] Geopolitics
- [ ] Roman legal theory
- [ ] Maritime law

## Transportation & Space
- [ ] Self-driving cars
- [ ] Air traffic control

## Security & Cryptography
- [ ] ZK proofs
- [ ] Modern symmetrics/asymmetric crypto
- [ ] Secure multiparty computation (+ FHE)
- [ ] Hardware security (sidechannels, SGX/TEE, Rowhammer)
- [ ] Binary exploitation, sandbox escapes
- [ ] Protocol design & formal analysis (Signal)
- [ ] Auth & identity systems (OAuth, OIDC)

## Energy, Climate, Materials
- [ ] Tokamak plasma physics
- [ ] Power systems engineering (grids, transmission, frequency control)
- [ ] Batteries & electrochemistry
- [ ] Heat engines & thermodynamic cycles
- [ ] Carbon capture
- [ ] Materials science basics (phase diagrams, defects, nanostructures)
- [ ] Nuclear engineering (fission reactors, fusion confinement)

## Hardware & Electronics
- [ ] Analog & digital circuit design
- [ ] Embedded systems (MCUs, RTOS)
- [ ] High-speed digital design (signal integrity, PCBs)
- [ ] Sensor fusion hardware (IMUs, depth, cameras)
- [ ] RF (antennas, wireless protocols)

## Social Science & Behavior
- [ ] Behavioral economics
- [ ] Cognitive biases
- [ ] Organizational design & incentive arch
- [ ] Institutional economics & state capacity
- [ ] Finding and hiring talent

## Graphics & Media
- [ ] Computer graphics
- [ ] Audio codecs
- [ ] Digital cartography
- [ ] Vocaloid

## Natural Sciences
- [ ] Meteorology fundamentals
- [ ] Nonlinear dynamics

## Architecture & Design
- [ ] Gothic architecture
- [ ] Interaction design
- [ ] Visual hierarchy & typography
- [ ] Motion design
- [ ] Sound design
- [ ] Color science

## Language & Culture
- [ ] Japanese
- [ ] Narrative design & story structure
- [ ] Historical linguistics and evolution
- [ ] Translation & localization

## Misc
- [ ] Text adventure games
- [ ] Urban planning
- [ ] Supply chain management

## Arts & Hobbies
- [ ] Poi spinning
